Tuesday, October 30, 2007

Project Overview -Last-

We have one week left to finish everything. I think I'll finish. Hopefully. The thing is that you need more people to play your characters and everyone is still doing all their work. It's gonna be tuff getting people to work with you at this point or any point.

Recordings

Narrator recording
Oh recording
Ah recording

These are unedited files of my recordings of Oh, Ah and the Narrator.

I also have my edited file with the voices in the right places and a background music loop going. All I need to put in there are some sound effects which I've got already.

Thursday, October 25, 2007

My Level



After numerous amount of times re-doing my level in unreal ed, I final was able to produce a map that did crash on me! Yeah! My map is pretty basic, a little dirt and grass here and there with rocks, trees, and grass/plants. Plus a background that tiles across the walls. I did make a cylinder type shape sky box so there is no corners but the picture stretches, and it looks ugly.

Sunday, October 21, 2007

Project Overview -4-

I have completed all my animations loops for Oh and Ah. I have a walk, walk-wave, run, angry, stand, crouch, crouch-look, crouch-point, head shake of disapointment, head nod, slap, being hit by the slap, sneeze, and a worship animation. Iv'e put 7 of them in unreal ed and they work. The recording of the narrator, Oh and Ah are done, and the most of the editing of it is finished. I've also pick out some sounds I want to use for the music. It is going to be some sort of bongo/tribal drum background music. I have also done most of my level design as well. I think i will be able to record by next week. I'm confident that I will finish this machinima on time.

Friday, October 19, 2007

Some 3D animations

Ive done most of my animations for Oh and Ah. I only have to complete 3 more. I have done a walk, walk-wave, run, stand, crouch, getting hit, and being angry. I still have to do a worship, slap and sneezing animations. Then i can start animating. Here are some renders of my walk, run and angry animations cycles. I've been able to import my mesh and animations loops in Unreal Ed as well.

Saturday, October 13, 2007

Getting towards the crunch point!



Well i have done my final skinnning of my 3d mesh and now i have done two different animation loops. A walk cycle and a run cycle, and ive put them in unreal ed and they work. Plus it looks pretty cool. Now all i have to do is more loops. yay, fun :)

Tuesday, October 9, 2007

Project Overview -3-

I just came off holidays. It was nice, relaxing and lazy. I didn't do any work over them, but i did teach myself zBrush.
I have done most of my 3D content, now i just have to make animation loops for my characters. I also should start making my terrain level in Unreal Ed, but that shouldn't be to hard. I just have to make a flattish terrain will little deformities, and chuck in my static meshes and a Back Drop.
We have 5ish weeks left do finish everything. So I might have to step up a little, but I'm confident that ill finish in time.